Sunday 28 November 2010

Pigeon animation

firstly, I need collapse these individual vertexes.
Add bending, and set X axis, the angle is set to -160. And then open the automatic key frame AUTO KEY, the timeline to 15 frames off, the angle is set to 129. It copied to the first frame 30 frame, thus completing the flying animation.
In order to more smooth, added the edit ploy and smooth.

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